Month: November 2024

Roger rabbit sequel

She’s not bad, she’s just drawn that way…and that’s the problem. Rare as it is that the ahooooga-level sexiness of a cartoon would get in the way of a movie’s production, but that’s the situation that a sequel to Who Framed Roger Rabbit finds itself in, forever stalled because Jessica Rabbit is just too damn fine for the screen.

Appearing on the Happy Sad Confused podcast, original Who Framed Roger Rabbit director Robert Zemeckis confirmed that a screenplay is ready to go, but the suits at the House of Mouse won’t touch it. “There’s a good script sitting at Disney, but here’s what you have to know, and you know this: the current Disney would never make Roger Rabbit today…They can’t make a movie with Jessica in it. So the [Peter] Seaman and [Jeffrey] Price sequel script isn’t ever going to see the light of day, as good as it is. Because look what they did to Jessica at the theme park, they trussed her in a trench coat.” In other words, Disney tried to hide Jessica’s bust and legs, lest another slip occur – you know the one…

With Who Framed Roger Rabbit standing as the highest-grossing movie of 1988 and one of the top earners of the entire decade, it’s sort of incredible that a sequel never came to fruition, which is a shame because if there’s ever film that we’d love a sequel to, it’s Who Framed Roger Rabbit. It was on the table as far back as the release with Steven Spielberg attached to direct the project, titled Who Discovered Roger Rabbit, which would go into Roger’s earlier years. After numerous delays, reworkings and red lights throughout the decades, the film remains stuck in development hell.

Still, even though Who Framed Roger Rabbit stands as one of the true classics and is a landmark of cinema technology (it even won a rare Special Achievement Academy Award for the live-action/animated hybrid VFX), we do have to wonder if it would land with today’s audience. We’re not talking Jessica Rabbit here, but is there a viewership or appreciation for this sort of film outside of those who grew up with it? Could it get away with its obscure characters or would Disney try to cram in their more modern films, maybe have a modern-day Eddie Valiant running around with Olaf from Frozen? It’s not all that hard to fathom, really, which is why it might be best that the sequel hasn’t happened.

Do you think a sequel to Who Framed Roger Rabbit would find its audience today or should it remain unproduced? P-p-p-please leave your comments below!

The post The Who Framed Roger Rabbit sequel hasn’t been made because of Jessica Rabbit appeared first on JoBlo.

The House of the Dead Paul W.S. Anderson

A good portion of Paul W.S. Anderson’s filmmaking career has consisted of video game adaptation, with his writing and/or directing credits including Mortal Kombat (1995), Monster Hunter, and six Resident Evil movies. (He also wrote and directed Alien vs. Predator, which wasn’t a video game adaptation, but there was a video game of the concept long before the movie came along.) Now, Deadline reports that Anderson is adding another video game adaptation to his filmography, as he is set to write and direct a film version of the Sega game The House of the Dead. Originally released in 1997, The House of the Dead spawned a franchise that includes several sequels and spin-offs, as well as a remake. Uwe Boll directed a film adaptation back in 2003, and that received a sequel in 2005 that was directed by Michael Hurst.

In the game, players take on the role of AMS agents, a government agency tasked with thwarting the conspiracies of organizations that threaten the world. The title comes from the bureau they work for, because their life expectancies are brief. Anderson will be producing the new film adaptation with his producing partner Jeremy Bolt, Sega’s Toru Nakahara, and Story Kitchen’s Dmitri M. Johnson, Mike Goldberg, and Dan Jevons. Timothy I. Stevenson serves as an executive producer.

Anderson told Deadline, “I’ve loved the video game since the ’90s. Back then I was a big player of video games in arcades, which is how I happened upon Mortal Kombat. And pretty much at the same time, I was also playing a lot of House of the Dead. It’s a title I’ve always loved. The IP has grown in strength, and now it’s really cross-generational. I was one of the original players, but now I have teenage kids who also play. That is the real attraction for me, that you’ve got a cross-generational piece of IP. We’re going to base the movie on House of the Dead 3, and if you know the mythology that is all about family conflict, amidst the action and scares. It’s about a woman, Lisa Rogan, who’s attempting to rescue her father. And it’s also about Daniel Curien, who’s the son of the man who caused this mutant outbreak in the first place and who has to deal with the sins of the father. My approach will be to reflect what this hyper-immersive, kinetic video game is, which is why Zack Snyder took these creatures and made them fast moving. This is a full-on terror ride. It’s different than what we did with Resident Evil, where there were lots of traps and puzzles and things to be figured out. House of the Dead is at heart a light rail shooter game, so it drags you straight into the middle of the action. I’m going to make a movie that mirrors that approach and plays out in real time, dragging the audience straight into the action. It’s not going to be kind of lumbered with a whole bunch of back story that might exclude people who know nothing about House of the Dead. Everyone’s going to be on the same page. Everyone’s going to get sucked straight into the action and learn about the characters and the plot, as they have 90 minutes to basically escape the most extreme haunted house you’ve ever been in.

The “haunted house” he mentions is actually an abandoned research facility that has been overtaken by creatures.

Bolt had this to say about The House of the Dead: “The original director of the video game, Takashi Oda, was very specific and never referred to them as zombies. He called them creatures. Resident Evil, for example, was very clearly based upon the Romero Zombie movies. House of the Dead is something different. These are more like weaponized mutations, these incredible steroid-ed up figures that have chainsaws embedded into their limbs. It all has a very Japanese design aesthetic, related to manga and films like Tetsuo: The Iron Man, where you kind of have bits of metal and technology embedded in human mutated flesh. And these creatures are keenly intelligent, another thing that set House of the Dead apart. They’re not just going to come at you slowly lumbering. They’re coming from the sides, they’re coming from the back. They’re trying to trick you. They’re trying to trap you. And the level of intelligence differs. And they’re all being driven on ultimately by Dr. Curien, whose life force and intelligence lives on, almost like AI. The flesh is dead, but the mind lives on in a character called The Wheel of Fate. And he like all of the great villains from House of the Dead and Creatures, they’re all named after Tarot cards. So the Wheel of Fate, Death, the Magician.

Paul W.S. Anderson’s take on The House of the Dead is expected to be in production by mid-to-late 2025. Are you looking forward to seeing what he does with this video game adaptation? Let us know by leaving a comment below – and check out this concept art while you’re scrolling down:

The House of the Dead Paul W.S. Anderson
The House of the Dead Paul W.S. Anderson
The House of the Dead Paul W.S. Anderson

The post The House of the Dead: Paul W.S. Anderson to write and direct another video game adaptation appeared first on JoBlo.

russell crowe, superhero

Academy Award Winner Russell Crowe (Gladiator, A Beautiful Mind) will star in The Last Druid from director Will Eubank (UnderwaterLand of Bad). Will Eubank penned the script with Phil Gawthorne and Carlyle Eubank. 42’s Ben Pugh is set to produce alongside Range Media Partners’ Brian Kavanaugh-Jones and Fred Berger, with Adrián Guerra also producing for Nostromo. Felix Farmer’s Brandon Millan and Sam Wasson will executive produce alongside George Hsieh. Stuart Ford’s AGC Studios will introduce the film during AFM next week.

The Last Druid tells the story of a Roman Emperor who discovers a secluded Druid stronghold in the mountains of Caledonia. A peaceful Celtic elder must awaken the warrior within to protect his family and people from total annihilation.

Crowe will next be seen in Sony’s Spider-Villain-Verse film Kraven the Hunter and the historical drama Nuremberg. He is repped by Brillstein Entertainment Partners and Goodman, Genow, Schenkman, Smelkinson & Christopher. Meanwhile, it was recently reported that a prequel to Crowe’s Master and Commander film is still in the works.

Eubank made his directorial debut in 2011 with the science fiction drama Love, which premiered at the Santa Barbara International Film Festival and later earned him the “Best Director” award at the Athens International Film Festival. He has also directed The Signal for Focus Features, starring Brenton Thwaites and Olivia Cooke; Underwater, starring Kristen Stewart and Vincent Cassel for Twentieth Century Fox; Paranormal Activity: Next of Kin starring Emily Bader for Paramount+; and Land of Bad with Liam Hemsworth and Russell Crowe. Eubank will next direct thriller The Epiphany, starring Sylvester Stallone.

Range Media Partners and CAA Media Finance arranged financing for the picture with Nostromo and are representing the U.S. rights.

42 is a leading management and production banner, whose upcoming projects include the thriller The Bet for Warner Bros.; Andrew Sodroski thriller Off Seasons for Apple TV+; Rupert Wyatt’s Boxman for Lionsgate; and The Penguin Lessons starring Jonathan Pryce and Steve Coogan which made its world premiere last month at TIFF and was acquired by SPC.

Eubank is represented by CAA, Anonymous Content, and Johnson Shapiro Slewett & Kole. Gawthorne is repped by Range Media Partners and Ziffren Brittenham.

The post Russell Crowe is set to star in The Last Druid appeared first on JoBlo.

Laurie strode

The spooky season may be over but we still love us some Jamie Lee Curtis, forever the most iconic scream queen to emerge from ‘70s horror. Sure, she’s gone on to Oscar glory but we’ll always love her as Laurie Strode, even if she has hung it up on the character…or has she?

In a new interview with Entertainment Weekly, Jamie Lee Curtis seemed to assure us that Laurie Strode is no more, saying, “I have hung up my bell-bottoms and my pale blue button-down shirt, and I have relinquished [Laurie] to the ages with a warm, ‘aloha,’ and a thanks for all the years and memories.” Then she added a quick, cryptid farewell: “And yet, if I’ve learned anything in my 65 years on the planet, it’s never say never. Goodbye.”

OK, so it’s highly doubtful that Jamie Lee Curtis would actually play Laurie Strode ever again, so maybe it’s just wishful thinking on our part that her “never say never” is a legitimate tease. Then again, with how David Gordon Green’s trilogy ended — narratively, because you know we’re not talking about quality… — it wouldn’t make sense to bring her back. What are we going to watch her do all day? That said, Scout Taylor-Compton — who played the character for Rob Zombie — has actually expressed an interest in reprising her take, which might work out better in terms of story.

With Laurie Strode moving on, we’d still love to see Jamie Lee Curtis return to the horror genre. Instead, it looks like the closest we’ll get is the Freaky Friday sequel. But her work in the genre can’t be understated, with movies like Prom Night and Terror Train with its share of fans. But for me, her best performance — in horror or not — has always been in 1981’s Roadgames, a terrific Aussie thriller that you have to see if you haven’t already.

Can you see Jamie Lee Curtis returning as Laurie Strode or is that one knife that doesn’t need to be sharpened? Which performance do you think was the strongest? Give us your thoughts in the comments section below.

The post Jamie Lee Curtis gives a cryptic “never say never” over reprising Laurie Strode appeared first on JoBlo.

Laurie strode

The spooky season may be over but we still love us some Jamie Lee Curtis, forever the most iconic scream queen to emerge from ‘70s horror. Sure, she’s gone on to Oscar glory but we’ll always love her as Laurie Strode, even if she has hung it up on the character…or has she?

In a new interview with Entertainment Weekly, Jamie Lee Curtis seemed to assure us that Laurie Strode is no more, saying, “I have hung up my bell-bottoms and my pale blue button-down shirt, and I have relinquished [Laurie] to the ages with a warm, ‘aloha,’ and a thanks for all the years and memories.” Then she added a quick, cryptid farewell: “And yet, if I’ve learned anything in my 65 years on the planet, it’s never say never. Goodbye.”

OK, so it’s highly doubtful that Jamie Lee Curtis would actually play Laurie Strode ever again, so maybe it’s just wishful thinking on our part that her “never say never” is a legitimate tease. Then again, with how David Gordon Green’s trilogy ended — narratively, because you know we’re not talking about quality… — it wouldn’t make sense to bring her back. What are we going to watch her do all day? That said, Scout Taylor-Compton — who played the character for Rob Zombie — has actually expressed an interest in reprising her take, which might work out better in terms of story.

With Laurie Strode moving on, we’d still love to see Jamie Lee Curtis return to the horror genre. Instead, it looks like the closest we’ll get is the Freaky Friday sequel. But her work in the genre can’t be understated, with movies like Prom Night and Terror Train with its share of fans. But for me, her best performance — in horror or not — has always been in 1981’s Roadgames, a terrific Aussie thriller that you have to see if you haven’t already.

Can you see Jamie Lee Curtis returning as Laurie Strode or is that one knife that doesn’t need to be sharpened? Which performance do you think was the strongest? Give us your thoughts in the comments section below.

The post Jamie Lee Curtis gives a cryptid “never say never” over reprising Laurie Strode appeared first on JoBlo.

 

Poetry Comics Month, Day 1: Circle

The theme of this year’s Poetry Comics Month is “Experimentation.” Throughout November I’ll be posting daily comics that expand the boundaries of what a poem can be.

Roy Samuelson has performed Audio Description for thousands of movies and television shows throughout his career, and like any voice actor, he has added his credits to entertainment databases over the last few years to highlight his work. But when the head of a facility tried to open a link to these credits, they found that all had been taken down. Samuelson reached out to the database, whose representatives responded that they took down his name because he did not appear in the credits on the screen. Samuelson aptly argued that he was reading the visual credits himself – a situation not uncommon for Audio Description (AD) performers in film and television.

In an industry where people with various skills work on the same film (from hair to clothing to sound design), most film workers and audience members forget about Audio Description professionals – the people who translate visual media into spoken word for visually impaired viewers. The skill and creativity involved in relating visual media is itself a form of art, and in the last decade, Audio Description and AD professionals have increasingly received recognition. At the same time, low vision and blind audiences and film workers are questioning when Audio Description professionals are brought into the process. It’s a field actively navigating the politics of who decides what content gets translated and into whose voices.

Feeling frustrated, Samuelson took matters into his own hands, heading to a coffee shop to start developing a database of Audio Description credits — what we now know as the Audio Description Network Alliance (ADNA). Initially, he reached out to other professionals in the voice-over community to contribute their credits but soon expanded it to include writers, content reviewers, consultants, producers, directors, and anyone else involved in the Audio Description process. “The idea is for people to find their favorite performer or writer and discover what projects they’ve worked on, and vice versa,” Samuelson explained.

Viewers, or more broadly end users of video content, became more aware of Audio Description after the start of the COVID-19 pandemic. In 2024, the US Department of Justice announced additional laws to ensure that companies and online content producers provide Audio Description. In the UK, OFCOM’s Access Services Code has required broadcasters to provide audio description for at least 10% of their content since 1996; the BBC raised their in-house requirement to 20% in 2000 but they often well exceed this target, and the 2024 Media Act now requires that streaming platforms provide audio description for 10% of their programs. As people dove into streaming services, these services faced mounting pressure for their content to be in compliance with accessibility laws.

With this growing need, distributors and end users looked for training but most Audio Description professionals worked independently and had different, often hodgepodge training experiences. This is where Audio Description writers like Colleen Connor stepped in. In 2015, Connor met with Jan Vulgaropulos, an audio describer who worked with Arts Access in North Carolina, recognized a need for more immersive, practice-based training in the field and co-founded Audio Description Training Retreats (ADTR). They initially offered small group, live-in training nature retreats providing immersive and practice-heavy experience with a blind and sighted instructor for the trainees. They have since evolved into virtual retreats from 2020 onwards, continuing their commitment to thorough practice and fostering inclusion.

Above: A portrait of most of the ADTR training team at a Conference in Seattle. Director Colleen Connor is standing center holding her golden lab Seeing Eye Dog Joplin. Roy Samuelson is tall, with swoopy hair and a saltier-than-peppery scruffy beard, and Colleen is shorter and pale with a pink pixie haircut.

Felicia Teter, a Black and Indigenous queer audio describer originally from the Yakama Nation, honed their craft at the BlackStar Film Festival’s Audio Description for Film Training. “Now there’s Audio Description casting,” Connor explained, “which is making sure you’re matching the right life experience and voice and ethnicity with the piece, and again, marrying that into it and having people be a little more sensitive to the tone of what’s going on than just sort of a very neutral read.” Teter works in this space; they actually first learned about Audio Description from the BlackStar Film Festival and now works as a freelance Audio Describer for Descriptive Video Works, in addition to describing theater and live events. The festival hosted a two-day, paid training for Black, Indigenous, and Brown folx to learn Audio Description led by audio describer Nicole Sardella.

“Having people within communities audio describe our own art and our own creation is necessary,” Teter continued, “so that other people in our communities understand our art and our creation because if other people outside of our communities are describing it, they’re going to give a flat description.”

Cultural competency is important because Audio Description is increasingly being blended into film production. Samuelson’s situation often arises because Audio Description professionals create content “post-post-post production,” Samuelson explains. He and others are hired by film distributors and streaming services to create Audio Descriptions entirely separated from the production. But some productions, especially independent films, are pushing towards accessible filmmaking or integrated access in which Audio Description is discussed at every step: scriptwriting, direction, editing, and distribution. “There’s been a movement to have the Audio Description track to be a little more blended into also the emotion of what’s going on,” Connor explained.

The most recent example is Naomi Kawase’s Radiance. In an interview with Aleksandra Glos and Felipe Toro Franco, Kawase shared that she first worked with an Audio Description professional while working on her film Sweet Bean; the Japanese government was subsidizing projects focused on film accessibility for blind or low-vision and deaf or hard-of-hearing individuals. In Radiance, Kawase actively incorporated feedback from the audio description professional when creating lines, including pacing and breaks in dialogue for content. The Audio Description company Palabra Inc. worked collaboratively with blind individuals who assessed the Audio Description content. Radiance also featured Masako-san, a blind woman, who plays herself in the film.

Her work closely mirrors Netflix’s production of All the Light We Cannot See. Producers cast actors Aria Maria Loberti and Nell Sutton who are blind and low vision to play the blind protagonist Marie-Laure LeBlanc and Joe Strechay, a blind accessibility consultant, served as the show’s associate producer. Not only did Strechay work with casting to ensure the process and production sets were accessible to blind and low-vision actors, but Strechay’s direction also informed Netflix’s Audio Description.

ADTR grad and IDC Head Writer Liz Gutman wrote the Audio Description and argued for an audio introduction by the main actress. Unfortunately, star Aria Mia Loberti’s audio introduction is not on the Netflix platform, but is available on the Netflix website. Vulgaropulos and Connor have advocated for adding pre-show notes to screen content for years – pre-show notes have been a common feature of Audio Description for theater productions. Strechay’s work mirrors Kawase’s major takeaway – that Audio Description should be incorporated into the early ages of film production to inform how Audio Description and spoken lines blend well together and sometimes become one.

Incorporating Audio Description, Audio Description professionals, and blind and low vision consultants into the early stages of production has even led to a growing new literary-cinematic genre. As Audio Description blends into spoken word and narration, Audio Description is becoming its own form of art, and as Glos and Franco argue, its own form of cinematic poetry. What details to include, what words are chosen, who says them, and how they say them are all deeply artistic, and politically charged decisions that inform how the future of film will be heard, and who will receive credit for countless hours of work behind the scenes.

The post Inside the fight to make Audio Description a non-negotiable part of the film industry appeared first on Little White Lies.